![]() Hostname = "Elite SLK Overpoch PVE Chernarus |Coins|Active Admins|Many Mods|DayZ Overpoch 1.0.5.1" (dont think this is the issue, otherwise it wouldnt show at all) My hosting is a dedi through so you start. I must add i've been researching for at least a month on this and trying all kinds of different things i could think of, and also got someone with more knowledge than i do and they didnt know what could be the issue. These ports i chose based on this thread that i readīut then i found this and i got confused. The ONLY way my server shows in the launcher is if I manually go to "Check Server" button on the launcher and it opens the browser for the ip and port, I enter my ip and port and it will show a couple min later. But after 30 min or so the server isnt shown on the list anymore. Im having a weird issue with my server not showing properly in the launcher. Unload all selected mods - Unloads the mod you choose to unload and all selected mods as well.Hey epoch community.Keeps all mods dependent on this mod loaded. Unload mod anyway - Unloads only the mod you choose to unload.Checkbox - Select which mods should be unloaded as well.This dialog warns user when trying to unload a mod which is a dependency for any other loaded mod. Cancel - Cancels the dialog, the mod is not loaded neither are the dependencies.Ignore dependencies - The mod is still loaded, but all dependencies are ignored.Subscribe/Load selected mods - Subscribes/Loads all selected mods from Steam Workshop.Webpage - Opens the mod's page in Steam Workshop.+Subscribe - Manually subscribes given mod.Checkbox - Select which mods should be subscribed/loaded.This dialog offers subscription/load of missing dependencies. Multiple dependencies are supported (even mods downloaded as a dependency can have own dependencies and Launcher solves them).Subscribe/Load of required mods is offered to user when loading a mod with dependencies.Dependencies can be set by mod's author in the mod's administration on Steam Workshop.Only mods on Steam Workshop can use dependencies.Launcher is able to handle mod dependencies (one mod requires different mod for proper functionality) and offer download of missing mods from Steam Workshop. mod target path / Addons doesn't contain an *.pbo or *.ebo file.mod target path doesn't contain Addons directory.Item is installed and corrupted and cannot be loaded into the game. Update will not be processed when the Launcher, Publisher or game are running. Item is installed and is queued for update. ![]() Item is waiting to be installed by the Steam Client. Item is not installed, waiting for download by the Steam Client. Button Unsubscribe - Unsubscribes from mod and deletes its local files.Button Re-download - Re-downloads the mod from Steam Workshop.Button Dependencies View - Opens the dependencies view, for more info see part Dependencies below.Button Mod Folder - Opens the mod folder.Button Steam Workshop - Opens the mod's page in Steam Workshop.Except the signed and not signed states, even the partially signed state (not all PBOs have signature) is signalized. Multiplayer - Multiplayer signatures are marked in here.Status - Signifies the status of the mod, for detailed info see next chapter Mod States.Last update - Time when was the last update uploaded on Steam Workshop.For Steam Workshop mods it is person who uploaded the mod on Workshop. Source - Indicates the source of mod (Steam Workshop or Local).The Mod Info presents detailed info about a mod and is opened after click on any mod in the list of mods. Dependencies icon - Info about mod dependencies related to this mod. ![]()
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